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1. MARAUDERS DISCUSSION PROS AND CONS - in Ships and Modules [original thread]
Originally by: NoNah They are however skill and isk intensive - they ask for a devoted pilot, without voiding the faction ships. Exactly how I expected them. yes but that devoted pilot can do just as well in a CNR
- by Kate Nexus - at 2007.12.08 00:06:00
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2. MARAUDERS DISCUSSION PROS AND CONS - in Ships and Modules [original thread]
Originally by: Vladimir Norkoff I'm curious about people intend to fit in their 3 spare hi-slots when they say that these ships aren't better than their T1 counterparts. You can use those slots for smartbombs which will pretty much butch...
- by Kate Nexus - at 2007.12.08 00:03:00
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3. MARAUDERS DISCUSSION PROS AND CONS - in Ships and Modules [original thread]
The marauders can only add 2 rigs instead of 3. Golem vs Navy Raven -Golem has some extra resists. -Golem has +1 mid slot -Golem has slightly better cap regen/cap -Golem has 1 more bay worth of damage (7 vs 8) -Golem is better at hitting smaller...
- by Kate Nexus - at 2007.12.07 22:29:00
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4. limos vs arby - in Ships and Modules [original thread]
Originally by: Ray Duo You're probably looking at the ROF of a limos already on your ship; in that case it alredy has your skills factored in. Compare them straight off the market or in your hangar space. I think I know whats happening...
- by Kate Nexus - at 2007.11.21 15:29:00
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5. limos vs arby - in Ships and Modules [original thread]
Arby heavies are 15 million on the market, limos are only 1.5 million, but limos have a better refire rate and fitting. Arby only have slightly better capacity, so why are arby so expensive?
- by Kate Nexus - at 2007.11.21 14:14:00
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6. how to calculate the can time on this? - in Ships and Modules [original thread]
Edited by: Kate Nexus on 20/12/2006 19:15:25 oh ok, thanks. so they work like resists and reduce what's left By that method a cov ops frig with IV cov ops, no rigs, and signal aquisition III has 252 seconds, making a rigged T1 frigate with...
- by Kate Nexus - at 2006.12.20 19:13:00
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7. how to calculate the can time on this? - in Ships and Modules [original thread]
Edited by: Kate Nexus on 20/12/2006 18:44:45 25% bonus from frigate V (scan frig) 10% bonus from scan rig 10% bonus from another scan rig 30% bonus from signal aquisition III as fast as covert ops IV with signal aquisition III? I have tried ...
- by Kate Nexus - at 2006.12.20 18:44:00
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8. Useful Rigs? - in Ships and Modules [original thread]
you forgot the electronics rig that reduces scan time t1 scanning frig can fit 2 of them, with frig V it will maybe make it scan faster than a non-rigged cov ops with level 4 trained and almost as fast as one with level 5 trained (but cov ops can...
- by Kate Nexus - at 2006.12.19 08:06:00
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9. scan probe question - in Ships and Modules [original thread]
thanks hoshi
- by Kate Nexus - at 2006.12.14 00:46:00
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10. scan probe question - in Ships and Modules [original thread]
when you use a scan probe can you ever scoop it back up or is it like expendable ammo and blows up?
- by Kate Nexus - at 2006.12.14 00:04:00
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11. Where should I go from a Raven? - in Ships and Modules [original thread]
I was going to say.. you probably lost those other ravens on missions that have since been nerfed?
- by Kate Nexus - at 2006.12.12 05:00:00
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